Rahmat
Revision as of 05:36, 23 January 2022 Added consumables/research/recommended modules | Revision as of 05:38, 23 January 2022 | |||
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* '''Slot 1''': {{Main Armaments Modification 1}} | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
* '''Slot 2''': {{Engine Room Protection}} '''or''' {{Defensive AA Fire Modification 1}} | * '''Slot 2''': {{Engine Room Protection}} '''or''' {{Defensive AA Fire Modification 1}} | |||
? | * '''Slot 3''': {{Aiming | + | * '''Slot 3''': {{Aiming Systems Modification 1}} '''or''' {{Torpedo Tubes Modification 1}} | |
* '''Slot 4''': {{Propulsion Modification 1}} | * '''Slot 4''': {{Propulsion Modification 1}} | |||
Revision as of 05:38, 23 January 2022
113 mm/45 Mk.III on a Mk.IIIUD mount5 х 2 pcs. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range12.27 km. |
Maximum Dispersion126 m. |
HE Shell113 mm HE Mk XVI |
Maximum HE Shell Damage1,600 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity746 m./s. |
HE Shell Weight25 kg. |
AP Shell113 mm AP Mk XVI |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity746 m./s. |
AP Shell Weight25 kg. |
533 mm TR Mk IV2 х 3 pcs. |
Rate of Fire0.83 shots/min. |
Reload Time72 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoIDS_PZPT033_533_MKIX2 |
Maximum Damage15,867 |
Torpedo Speed61 knot |
Torpedo Range9.46 km. |
113 mm/45 Mk.III on a Mk.IIIUD mount5 х 2 pcs. |
. . . Average Damage per Second44.5 |
. . . Firing Range5.01 km. |
IDS_PZGM113_5_25IN_50_QF_MK_I5 х 2 pcs. |
. . . Average Damage per Second40.5 |
. . . Firing Range4.5 km. |
40 mm Vickers 2-pdr. Mk VIII on a Mk.VII mount2 х 4 pcs. |
. . . Average Damage per Second25.8 |
. . . Firing Range2.49 km. |
IDS_PZGA118_20MM_OERLIKON_MK41 х 1 pcs. |
. . . Average Damage per Second3.6 |
. . . Firing Range2.01 km. |
20 mm Oerlikon on a Mk.4 mount2 х 1 pcs. |
. . . Average Damage per Second7.2 |
. . . Firing Range2.01 km. |
20 mm Oerlikon on a Mk.24 mount4 х 2 pcs. |
. . . Average Damage per Second24.4 |
. . . Firing Range2.01 km. |
Maximum Speed32.3 knot |
Turning Circle Radius580 m. |
Rudder Shift Time9.1 sec. |
Surface Detectability Range9.96 km. |
Air Detectability Range6.44 km. |
Rahmat — Pan-Asian Tier VI cruiser.
British Dido-class cruisers were built primarily to provide anti-aircraft defenses for task forces. For these purposes, twin mounts of dual-purpose 5.25-inch guns were chosen as their main armament. In total, 11 ships of this class were constructed, along with another 5 cruisers built under an improved project. In the 1940s and 1950s, some of the ships were sold to New Zealand and Pakistan, while the rest were sold for scrap. After the war, the Malaysian Navy received several ships, including from Great Britain. It's conceivable that Malaysia might have also considered purchasing these ships.
Modules
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Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
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533 mm Mk IX** | 0.8 | 72 | 7.2 | 0 | 300,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Pros:
Cons:
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
or Defensive AA Fire Modification 1
- Slot 3: Aiming Systems Modification 1
or Torpedo Tubes Modification 1
- Slot 4: Propulsion Modification 1
Commander Skills
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Cost (points) |
Attack | Defense | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Rahmat equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Defensive AA Fire
Camouflage
Type 1, 2, or 5 camouflage (the three have identical effects) can be equipped for credits.
Signals
Recommended Signal Flags ![]() | |||||
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.10.10.
Testing Changes
- DevBlog 220:
- Preliminary characteristics.
- DevBlog 242:
- Stock guns' AP and HE shell ballistics became more arcing.
- DevBlog 247:
- In order to achieve a more consistent progression of ship's artillery, the 133 mm main battery guns became a separate researchable module that is compatible with either of the equipped hulls. Note: This change was not applied til the live release of the ship, and was never implemented correctly during the entire testing phase.
- 133 mm main battery guns reload time decreased from 7 to 6.5 s.
- 113 mm main battery guns reload time increased from 5.3 to 6 s.
- 180-degree turn time for the 113 mm turrets increased from 9 to 18 s.
- DevBlog 257:
- Reload time of stock main battery guns increased from 6 to 7 s.
- Reload time of researchable main battery guns increased from 6.5 to 7.5 s.
- DevBlog 264:
- Main battery reload time increased from 7 to 7.5 s.
- Smoke Generator consumable cooldown time increased from 100 to 110 s.
- Sigma parameter decreased from 2.05 to 2.
- Update 0.11.0:
- Stuff
Destroyers | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Chengan • III Ning Hai![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | VII Teng She![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | VIII Sanzang![]() |