Nicholas
Revision as of 11:13, 26 June 2015 Haswell:na moved page Ship:Nicholas to Ship:PASD014 Leader 1919 | Revision as of 16:10, 31 July 2023 anno update | |||
41 intermediate revisions by 20 users not shown | ||||
Line 1: | Line 1: | |||
? | # | + | <!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) | |
+ | -->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. --> | |||
+ | ||||
+ | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | <!-- <br><br>{{Model3DViewer|453e1c555b2c49ed8959b60d6c7b655f}}--> | |||
+ | ||||
+ | |Performance=<!-- write text about performance in battles below --> | |||
+ | {{AA Sidebar Warning Insert}} | |||
+ | The Nicholas is a welcome upgrade from the Clemson, and a very fun and strong destroyer for its tier. Compared to the Clemson, the Nicholas is a vast improvement in nearly every way. Perhaps the most conspicuous upgrade is the main battery, which previously on the Clemson was practically the same 102mm armament found on the tier 2 American destroyer, the Sampson, including essentially the same range and rate of fire. For the Nicholas, not only has the caliber been buffed to 127mm and rate of fire increased to a monstrous 15 RPM, the range of the guns can now reach 10.9km away even stock. The Nicholas also gets increased top speed by 2 knots, 8 seconds faster artillery rotation time, and a 0.3 km shorter spotting range. The Nicholas has a fairly tall silhouette due to the tower in the front of the vessel, so once you're spotted you should be more careful as a destroyer's armor is basically nonexistent. Otherwise, the Nicholas is an excellent destroyer for its tier and can be very effective in both assaulting with torpedoes and harassing with its fast firing guns. | |||
+ | ||||
+ | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
+ | * Monstrous rate of fire at 15 RPM, pairing with 127mm guns, HE spamming from distance is a piece of cake. | |||
+ | * Torpedoes have the same sped to that of ''[[Clemson]]''’s, have 500m more range and deal more damage. | |||
+ | * AA suite that can rip up some planes at the same tier and most carriers at Tier IV and V will avoid attacking ''Nicholas''. | |||
+ | * Very wide torpedo launch arc and with 2 triple tubes on each side, 12 torpedoes can be launched at once. | |||
+ | * Good pool of hit points at 13100 when upgraded. | |||
+ | * AP penetration is surprisingly good for a destroyer, can give poorly-armored cruisers it face a nightmare when aimed correctly. | |||
+ | * Fast at 37 knots and reaches up to 40 knots with engine boost consumable used. | |||
+ | * Stealthier than ''Clemson''. | |||
+ | * Just one researchable module, avoids players from getting confused for wondering what to upgrade first. | |||
+ | * Can use {{Defensive AA Fire}} instead of {{Engine Boost}}, excellent for defending against enemy aircraft. | |||
+ | ||||
+ | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
+ | * Bad armor like any destroyer. | |||
+ | * Suffers from frequent module incapacitation when hit. | |||
+ | * AA suite, despite being useful at the same tier, will have a very hard time against higher tier planes. | |||
+ | * Terrible main battery firing arc from its bow. | |||
+ | * The stock configuration still has the same long gun reload time of lower tier US destroyers (6.5 sec). | |||
+ | * Shell flight time is high, making aiming difficult at distance, especially against destroyers. | |||
+ | * Torpedoes are still short-range (5.5 km) and less that the ship's detection range, making them dangerous to use against ships with lots of guns. | |||
+ | * HE chance of fire is low at just 5%. Even with the Demolition Expert skill it is difficult to set fires. | |||
+ | ||||
+ | |Research=<!-- write text about priority sequence of research below --> | |||
+ | Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: | |||
+ | * '''Hull:''' Upgrade to Hull (B) for more hit points, a faster main battery rate of fire and better AA defense. Research of this module unlocks progression to ''[[Farragut]]''. | |||
+ | ||||
+ | Hull (B) is the only upgrade offered to ''Nicholas'' captains. Not only does it up her health pool, it replaces her main battery of five 5"/51 mounts with four 5"/38 mounts. This significantly alters the ballistics and velocity of her shells, while also making the main battery dual purpose so that it contributes to her anti-aircraft defense. The 5"/38 is the standard main battery mount for the rest of the line, so while captains may be tempted to stick with the easier-to-use 5"/51s for their time in ''Nicholas'' they are encouraged to begin learning how to effectively use the 5"/38. | |||
+ | ||||
+ | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
+ | ||||
+ | |Upgrades=<!-- write text about best upgrades below --> | |||
+ | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
+ | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
+ | * '''Slot 2''': {{Engine Room Protection}} | |||
+ | * '''Slot 3''': {{Aiming Systems Modification 1}} | |||
+ | ||||
+ | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
+ | <!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. --> | |||
+ | ||||
+ | {{Commander Skills 3 DD | |||
+ | | rating11 = <!-- Grease the Gears --> | |||
+ | | rating12 = <!-- Liquidator -->1 | |||
+ | | rating13 = <!-- Consumables Specialist -->1 | |||
+ | | rating14 = <!-- Gun Feeder --> | |||
+ | | rating15 = <!-- Incoming Fire Alert -->1 | |||
+ | | rating16 = <!-- Preventive Maintenance -->3 | |||
+ | ||||
+ | | rating21 = <!-- Pyrotechnician -->1 | |||
+ | | rating22 = <!-- Swift Fish -->1 | |||
+ | | rating23 = <!-- Consumables Enhancements --> | |||
+ | | rating24 = <!-- Extra-Heavy AP Shells --> | |||
+ | | rating25 = <!-- Priority Target -->2 | |||
+ | | rating26 = <!-- Last Stand -->3 | |||
+ | ||||
+ | | rating31 = <!-- Main Battery & AA Specialist -->3 | |||
+ | | rating32 = <!-- Fill the Tubes -->1 | |||
+ | | rating33 = <!-- Adrenaline Rush -->3 | |||
+ | | rating34 = <!-- Inertial Fuse for HE Shells -->3 | |||
+ | | rating35 = <!-- Superintendent -->2 | |||
+ | | rating36 = <!-- Survivability Expert -->3 | |||
+ | ||||
+ | | rating41 = <!-- Main Battery & AA Expert --> | |||
+ | | rating42 = <!-- Swift in Silence -->2 | |||
+ | | rating43 = <!-- Radio Location -->2 | |||
+ | | rating44 = <!-- Fearless Brawler --> | |||
+ | | rating45 = <!-- Concealment Expert -->3 | |||
+ | | rating46 = <!-- Dazzle -->2 | |||
+ | }} | |||
+ | ||||
+ | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''{{#var:ship_name}}'' can equip the following consumables: | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Smoke Generator}} | |||
+ | * '''Slot 3:''' {{Engine Boost}} '''or''' {{Defensive AA Fire}} | |||
+ | ||||
+ | |Camouflage=<!-- write text about useful camouflage below --> | |||
+ | {{TT Ship Camo Insert|shiptier=5}} | |||
+ | ||||
+ | |Signals=<!-- write text about best set of signals below --> | |||
+ | ||||
+ | {{Signal Flags | |||
+ | | Hotel Yankee = 1 | |||
+ | | Juliet Charlie = 3 | |||
+ | | November Foxtrot = 2 | |||
+ | | Zulu = | |||
+ | | Juliet Yankee Bissotwo = | |||
+ | | India Delta = | |||
+ | ||||
+ | | India Yankee = | |||
+ | | November Echo Setteseven = | |||
+ | | Zulu Hotel = 2 | |||
+ | | India Bravo Terrathree = | |||
+ | | Sierra Mike = 3 | |||
+ | | Victor Lima = 2 | |||
+ | ||||
+ | | Mike Yankee Soxisix = | |||
+ | | Papa Papa = 1 | |||
+ | | India X-Ray = 2 | |||
+ | | Equal Speed Charlie London = 3 | |||
+ | | Juliet Whiskey Unaone = 2 | |||
+ | | Dragon Flag = 1 | |||
+ | }} | |||
+ | ||||
+ | ||||
+ | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} | |||
+ | --><gallery> | |||
+ | ||||
+ | File:Nicholas_Hull_A.jpg|Hull A | |||
+ | File:T519NicholasB1050ti.jpg|Hull B | |||
+ | File:Nicholas_Hull_B_Type1.jpg|Type 1 Camo on Hull B | |||
+ | File:Nicholas_Hull_B_Type2.jpg|Type 2 Camo on Hull B | |||
+ | File:Nicholas_Hull_B_Type5.jpg|Type 5 Camo on Hull B | |||
+ | ||||
+ | </gallery>|History=<!-- write text below --> | |||
+ | ||||
+ | The ''Nicholas'' is based off of a 1919 destroyer leader design that was an enlargement of the older ''[[Clemson]]''-class. Envisioned as squadron leaders of "packs" of smaller 1,000 ton destroyers, they were larger and more heavily armed than their counterparts. The design and concept garnered notable interest, but budget cuts to the Navy after the end of First World War resulted in the design's abandonment. | |||
+ | ||||
+ | The design was given the name "Nicholas" (after Samuel Nicholas, the first officer commissioned in the United States Continental Marines) in accordance with the American tradition to name Destroyers after significant naval figures. | |||
+ | ||||
+ | ===Historical Inaccuracies=== | |||
+ | *Both Hull (A) and Hull (B) depicts the ship in fictional World War II condition. This conflicts with a ''Fletcher''-class destroyer which was also named ''Nicholas'' (DD-449) and was in USN service from 1942 to 1970. | |||
+ | Note the model of the ship is the 1942 Fletcher Class Nicholas and not the 1919 Clemson Class Nicholas | |||
+ | ||||
+ | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |||
+ | Проект_лидеров_эсминцев_1919_года.jpeg|1919 design for a 2,200 ton Destroyer leader. | |||
+ | </gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | |||
+ | ||||
+ | |Ref= <!-- write below --> | |||
+ | <references /> | |||
+ | {{WoWS Ship Changelog Insert|1= | |||
+ | *Added to the game in Update 0.2.2.5 (alpha version). | |||
+ | *Update 0.5.0: | |||
+ | **Defensive AA consumable added to Hull (B). | |||
+ | *Update 0.5.1: | |||
+ | **Mark 15 mod. 0 torpedoes removed. | |||
+ | *Update 0.5.2: | |||
+ | **15% of HP was moved from the bow to the stern. | |||
+ | **Slightly increased the accuracy of the Hull B guns. | |||
+ | **The researchable gun module was removed: when Upgrading the hull, the 127mm / 51 Mk7 guns are automatically changed to 127mm / 38 Mk 21, and it is impossible to install new guns on the base hull. | |||
+ | **Credit earnings increased by 10%. | |||
+ | *Update 0.5.7: | |||
+ | **The armor model of the hull was refined. | |||
+ | *Update 0.6.12: | |||
+ | **Detectability when firing main guns in smoke changed to 2.49 km. | |||
+ | *Update 0.6.13: | |||
+ | **The efficiency of the Defensive Fire consumable was increased. Now it increases the power of the aura by four times (instead of three). | |||
+ | **Increased forward firing aiming angles of torpedo tubes, turret 3 on Hull B, and turret 4 on Hull A – this change made it easier to aim the ship’s weapons at enemies. | |||
+ | **Improved display of thin elements. | |||
+ | **The survivability of air defense weapons was tested and brought to a single standard. The change affects 76.2 mm guns. | |||
+ | *Update 0.7.6: | |||
+ | **Minor fixes to ship textures and geometry. | |||
+ | *Update 0.7.7: | |||
+ | **For 127mm AP / SC Mk38 armor-piercing shells (Hull B), the fuse detonation time was reduced from 0.03 to 0.01 s. | |||
+ | *Update 0.8.5: | |||
+ | **Credit earnings decreased by -5%. | |||
+ | **Experience earnings reduced by -5%. | |||
+ | *Update 0.8.6: | |||
+ | **The main battery guns of Hull (A) now include four 127 mm/51 Mk7 mod. 2 guns. | |||
+ | **Changed the firing angles of the main battery artillery. | |||
+ | *Update 0.9.4: | |||
+ | **Defensive AA Fire consumable is now available for mounting on any hull. | |||
+ | *Update 0.9.6: | |||
+ | **The bonus to the permanent damage of AA defenses from the Defensive AA Fire consumable was increased from +50% to +75%. | |||
+ | *Update 0.9.7: | |||
+ | **The bonus to the permanent damage of AA defenses from the Defensive AA Fire consumable was increased from +75% to +100%. | |||
+ | *Update 0.11.6: | |||
+ | **Ship's 3D model changed, resulting in: | |||
+ | ***0.22 m increase in draught. | |||
+ | ***0.24 m decrease in hull height. | |||
+ | ***0.08 m increase in waterline length. | |||
+ | ***0.09 m increase in total length. | |||
+ | ***0.05 m increase in waterline hull width. | |||
+ | ***0.12 m decrease in maximum hull width. | |||
+ | **Number of depth charges increased from 2 to 6. | |||
+ | **Amount of HP in the bow of Hull A decreased from 2,000 to 1,800. | |||
+ | **Amount of HP in the superstructure of Hull A increased from 700 to 800. | |||
+ | **Amount of HP in the stern of Hull A increased from 900 to 1,000. | |||
+ | **Damage dealt by short-range AA defenses of Hull B decreased from 88 to 81. | |||
+ | **Damage dealt by long-range AA defenses of Hull B increased from 25 to 39. | |||
+ | **Damage from AA shell explosions of Hull B increased from 1,050 to 1,120. | |||
+ | **Aiming sector of the second main battery turret of Hull B increased by 14 degrees on each side. | |||
+ | **Amount of HP in the bow of Hull B decreased from 2,200 to 2,000. | |||
+ | **Amount of HP in the superstructure of Hull B increased from 800 to 900. | |||
+ | **Amount of HP in the stern of Hull B increased from 900 to 1,100. | |||
+ | **Aiming sector of the first and second torpedo launchers of Hull B increased by 19 degrees. | |||
+ | }} | |||
+ | ||||
+ | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 16:10, 31 July 2023
127 mm/51 Mk.7 on a shielded mount4 х 1 pcs. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
Rotation Speed15 deg./sec. |
180 Degree Turn Time12 sec. |
Firing Range10.93 km. |
Maximum Dispersion96 m. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell4 % |
Initial HE Shell Velocity960 m./s. |
HE Shell Weight22.7 kg. |
AP Shell127 mm AP Mk15 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity960 m./s. |
AP Shell Weight22.7 kg. |
533 mm Triple4 х 3 pcs. |
Rate of Fire0.91 shots/min. |
Reload Time66 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMk11 |
Maximum Damage11,733 |
Torpedo Speed56 knot |
Torpedo Range5.49 km. |
127 mm/38 Mk.12 on a Mk.21 mod.1 mount2 х 1 pcs. |
. . . Average Damage per Second6.4 |
. . . Firing Range5.01 km. |
IDS_PAGM150_5IN38_MK24_MOD62 х 1 pcs. |
. . . Average Damage per Second16 |
. . . Firing Range5.01 km. |
12.7 mm Browning on a single mount6 х 1 pcs. |
. . . Average Damage per Second22.8 |
. . . Firing Range1.2 km. |
76.2 mm/23 Mk.14 on a single mount2 х 1 pcs. |
. . . Average Damage per Second2 |
. . . Firing Range3 km. |
Maximum Speed37 knot |
Turning Circle Radius600 m. |
Rudder Shift Time4 sec. |
Surface Detectability Range6.46 km. |
Air Detectability Range2.46 km. |
Nicholas — American Tier V destroyer.
The construction of a large number of destroyers in the absence of cruisers raised a discussion in the U.S. Navy about the need to produce destroyer leaders. Some officers suggested creating an intermediate ship type that would combine the features of a cruiser and a destroyer. After a series of sketches, a project for the destroyer leader with a displacement of 2,200 tons and equipped with five 127 mm guns was proposed. The beginning of the construction of the Omaha-class cruisers eventually eliminated the need for a destroyer leader, and it was decided to abandon the construction of this class.
Modules
![]() |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
---|---|---|---|---|---|---|---|---|---|
Mark 11 | 0.9 | 66 | 7.2 | 11,733 | 56 | 5.5 | 0 | 152,000 |
Compatible Upgrades
Slot 1 |
![]() |
![]() |
![]() | ||
---|---|---|---|---|---|
Slot 2 |
![]() |
![]() |
![]() |
![]() | |
Slot 3 |
![]() |
![]() |
![]() |
![]() |
![]() |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Pros:
- Monstrous rate of fire at 15 RPM, pairing with 127mm guns, HE spamming from distance is a piece of cake.
- Torpedoes have the same sped to that of Clemson’s, have 500m more range and deal more damage.
- AA suite that can rip up some planes at the same tier and most carriers at Tier IV and V will avoid attacking Nicholas.
- Very wide torpedo launch arc and with 2 triple tubes on each side, 12 torpedoes can be launched at once.
- Good pool of hit points at 13100 when upgraded.
- AP penetration is surprisingly good for a destroyer, can give poorly-armored cruisers it face a nightmare when aimed correctly.
- Fast at 37 knots and reaches up to 40 knots with engine boost consumable used.
- Stealthier than Clemson.
- Just one researchable module, avoids players from getting confused for wondering what to upgrade first.
- Can use Defensive AA Fire
instead of Engine Boost
, excellent for defending against enemy aircraft.
Cons:
- Bad armor like any destroyer.
- Suffers from frequent module incapacitation when hit.
- AA suite, despite being useful at the same tier, will have a very hard time against higher tier planes.
- Terrible main battery firing arc from its bow.
- The stock configuration still has the same long gun reload time of lower tier US destroyers (6.5 sec).
- Shell flight time is high, making aiming difficult at distance, especially against destroyers.
- Torpedoes are still short-range (5.5 km) and less that the ship's detection range, making them dangerous to use against ships with lots of guns.
- HE chance of fire is low at just 5%. Even with the Demolition Expert skill it is difficult to set fires.
Research
Availability of researchable upgrades for Nicholas is as follows:
- Hull: Upgrade to Hull (B) for more hit points, a faster main battery rate of fire and better AA defense. Research of this module unlocks progression to Farragut.
Optimal Configuration
Upgrades
The recommended upgrades for Nicholas are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
Commander Skills
Consumables
Nicholas can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
or Defensive AA Fire
Signals
Recommended Signal Flags ![]() | |||||
---|---|---|---|---|---|
Combat | |||||
![]()
|
![]()
|
![]()
|
![]() ★ |
![]() ★★ |
![]() ★★ |
![]() ★★ |
![]()
|
![]()
|
![]() ★★★ |
![]() ★★ |
![]()
|
![]()
|
![]()
|
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Added to the game in Update 0.2.2.5 (alpha version).
- Update 0.5.0:
- Defensive AA consumable added to Hull (B).
- Update 0.5.1:
- Mark 15 mod. 0 torpedoes removed.
- Update 0.5.2:
- 15% of HP was moved from the bow to the stern.
- Slightly increased the accuracy of the Hull B guns.
- The researchable gun module was removed: when Upgrading the hull, the 127mm / 51 Mk7 guns are automatically changed to 127mm / 38 Mk 21, and it is impossible to install new guns on the base hull.
- Credit earnings increased by 10%.
- Update 0.5.7:
- The armor model of the hull was refined.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 2.49 km.
- Update 0.6.13:
- The efficiency of the Defensive Fire consumable was increased. Now it increases the power of the aura by four times (instead of three).
- Increased forward firing aiming angles of torpedo tubes, turret 3 on Hull B, and turret 4 on Hull A – this change made it easier to aim the ship’s weapons at enemies.
- Improved display of thin elements.
- The survivability of air defense weapons was tested and brought to a single standard. The change affects 76.2 mm guns.
- Update 0.7.6:
- Minor fixes to ship textures and geometry.
- Update 0.7.7:
- For 127mm AP / SC Mk38 armor-piercing shells (Hull B), the fuse detonation time was reduced from 0.03 to 0.01 s.
- Update 0.8.5:
- Credit earnings decreased by -5%.
- Experience earnings reduced by -5%.
- Update 0.8.6:
- The main battery guns of Hull (A) now include four 127 mm/51 Mk7 mod. 2 guns.
- Changed the firing angles of the main battery artillery.
- Update 0.9.4:
- Defensive AA Fire consumable is now available for mounting on any hull.
- Update 0.9.6:
- The bonus to the permanent damage of AA defenses from the Defensive AA Fire consumable was increased from +50% to +75%.
- Update 0.9.7:
- The bonus to the permanent damage of AA defenses from the Defensive AA Fire consumable was increased from +75% to +100%.
- Update 0.11.6:
- Ship's 3D model changed, resulting in:
- 0.22 m increase in draught.
- 0.24 m decrease in hull height.
- 0.08 m increase in waterline length.
- 0.09 m increase in total length.
- 0.05 m increase in waterline hull width.
- 0.12 m decrease in maximum hull width.
- Number of depth charges increased from 2 to 6.
- Amount of HP in the bow of Hull A decreased from 2,000 to 1,800.
- Amount of HP in the superstructure of Hull A increased from 700 to 800.
- Amount of HP in the stern of Hull A increased from 900 to 1,000.
- Damage dealt by short-range AA defenses of Hull B decreased from 88 to 81.
- Damage dealt by long-range AA defenses of Hull B increased from 25 to 39.
- Damage from AA shell explosions of Hull B increased from 1,050 to 1,120.
- Aiming sector of the second main battery turret of Hull B increased by 14 degrees on each side.
- Amount of HP in the bow of Hull B decreased from 2,200 to 2,000.
- Amount of HP in the superstructure of Hull B increased from 800 to 900.
- Amount of HP in the stern of Hull B increased from 900 to 1,100.
- Aiming sector of the first and second torpedo launchers of Hull B increased by 19 degrees.
- Ship's 3D model changed, resulting in:
Destroyers | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Erie • II Chester • II Albany![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | III South Carolina • IV Wyoming • IV Arkansas Beta![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV [[Ship:Langley (< 23.01.2019)|Langley (< 23.01.2019)]] • IV Langley • V [[Ship:Bogue (< 23.01.2019)|Bogue (< 23.01.2019)]] • VI [[Ship:Independence (< 23.01.2019)|Independence (< 23.01.2019)]] • VI Independence • VI Ranger • VII [[Ship:Ranger (< 23.01.2019)|Ranger (< 23.01.2019)]] • VII [[Ship:Saipan (< 23.01.2019)|Saipan (< 23.01.2019)]] • VIII [[Ship:Lexington (< 23.01.2019)|Lexington (< 23.01.2019)]] • VIII Yorktown • VIII Lexington • VIII [[Ship:Enterprise (< 23.01.2019)|Enterprise (< 23.01.2019)]] • VIII Enterprise![]() ![]() ![]() ![]() ![]() ![]() |
Netherlands | IX Groningen![]() ![]() |
U.S.A. | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Commonwealth | III Vampire![]() ![]() ![]() ![]() |
Europe | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Germany | II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.S.S.R. | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Italy | II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone![]() ![]() ![]() |
Pan-America | VI Juruá![]() ![]() |
Japan | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.K. | II Medea • III Valkyrie • III Campbeltown![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
France | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V Siroco![]() ![]() ![]() ![]() ![]() |
Pan-Asia | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Spain | X Álvaro de Bazán![]() |