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Colbert

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Revision as of 20:27, 2 September 2019
Research and Camouflage
Revision as of 23:57, 18 September 2019
Added numerous sections.
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?<!--+ 
?PERFORMANCE SECTION GUIDELINES+''{{#var:ship_name}}'' proudly serves at Tier X, representing France. She is equipped with numerous small-caliber main guns sporting lightning-fast turret-traverse time and rate of fire. This blistering firepower can prove to be overwhelming to nearly any ship unlucky enough to find herself on the receiving end of a barrage from these guns.
?1. Write a brief intro paragraph of 1-3 sentences.+ 
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +As a French ship, ''{{#var:ship_name}}'' is fast. She has access to the Speed Boost consumable, which is most effective when paired with a sierra-mike signal flag. Players intending to deploy ''{{#var:ship_name}}'' in open water must utilize her speed and employ evasive maneuvers in order to avoid being sent back to port prematurely. ''{{#var:ship_name}}'' has a quick rate of fire, but her light armor and low gun-caliber restrict her ability to hold out against more-heavily armored ships with large-caliber guns, such as her tech-tree counterpart, ''[[Henri IV]]''. Her stock firing range is relatively lackluster, meaning that players should expect to devote at least four commander points and/or an upgrade module slot to extending her gun range. ''{{#var:ship_name}}'' can be a very rewarding ship to play, but she demands a captain who will utilize her strengths to play strategically. Her speed can get her into dangerous situations very quickly--without a torpedo armament or access to a smoke screen consumable, a bold playstyle will likely be punished very harshly by the enemy. Luckily, she has access to numerous charges of the {{Repair Party}} consumable to restore hit points after a close call.
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+ 
?-->+
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Extremely high DPM+* Extremely high rate of fire.
?* good concealment+* Extremely fast turret traverse.
?* good AA+* Decent anti-aircraft armament.
?* French speed boost allowing speeds of over 40 kts to be reached+* Access to the speed boost consumable, providing a high top-speed.
 +* Decent concealment.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* High citadel and large profile make for an easy target.
?* +* Concealment, consumable, and gun range skills and upgrades are practically a necessity, limiting customization options.
?* +* Relatively low alpha strike potential on anything larger than a destroyer.
?* +* No torpedo armament, smoke screen consumable, or spotter aircraft.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?* '''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': +* '''Slot 2''': {{Steering Gears Modification 1}}<nowiki>*</nowiki>
?* '''Slot 3''': +* '''Slot 3''': {{AA Guns Modification 1}}
?* '''Slot 4''': +* '''Slot 4''': {{Propulsion Modification 2}}
?* '''Slot 5''': +* '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 6''': +* '''Slot 6''': {{Gun Fire Control System Modification 2}}
?-->+ 
 +If available, {{Engine Boost Modification 1}} should be equipped in '''Slot 2'''.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +Key skills for ''{{#var:ship_name}}'' commanders include Superintendent, Advanced Firing Training, and Concealment Expert.
  
 {{Commander Skills {{Commander Skills
?| Priority Target = +| Priority Target = 3
?| Preventative Maintenance = +| Preventative Maintenance = 2
 | Expert Loader =  | Expert Loader =
 | Air Supremacy =  | Air Supremacy =
 | Direction Center for Fighters =  | Direction Center for Fighters =
 | Improved Engine Boost =  | Improved Engine Boost =
?| Incoming Fire Alert = +| Incoming Fire Alert = 3
 | Last Gasp =  | Last Gasp =
  
 | High Alert =  | High Alert =
?| Jack of All Trades = +| Jack of All Trades = 3
 | Expert Marksman =  | Expert Marksman =
 | Torpedo Acceleration =  | Torpedo Acceleration =
 | Smoke Screen Expert =  | Smoke Screen Expert =
 | Improved Engines =  | Improved Engines =
?| Adrenaline Rush = +| Adrenaline Rush = 3
?| Last Stand = +| Last Stand = 1
  
 | Basics of Survivability =  | Basics of Survivability =
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 | Torpedo Armament Expertise =  | Torpedo Armament Expertise =
 | Aircraft Armor =  | Aircraft Armor =
?| Basic Firing Training = +| Basic Firing Training = 1
?| Superintendent = +| Superintendent = 3
?| Demolition Expert = +| Demolition Expert = 3
?| Vigilance = +| Vigilance = 1
  
 | Manual Fire Control for Secondary Armament =  | Manual Fire Control for Secondary Armament =
 | Fire Prevention =  | Fire Prevention =
?| Inertia Fuse for HE Shells = +| Inertia Fuse for HE Shells = 3
 | Sight Stabilization =  | Sight Stabilization =
?| Advanced Firing Training = +| Advanced Firing Training = 3
?| Manual Fire Control for AA Armament = +| Manual Fire Control for AA Armament = 1
?| Radio Position Finding = +| Radio Position Finding = 1
?| Concealment Expert = +| Concealment Expert = 3
?}}-->+}}
? +
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
 ''{{#var:ship_name}}'' can equip the following consumables: ''{{#var:ship_name}}'' can equip the following consumables:
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?<!-- {{Signal Flags+{{Signal Flags
 | November Echo Setteseven =  | November Echo Setteseven =
?| Mike Yankee Soxisix = +| Mike Yankee Soxisix = 2
 | India X-Ray =  | India X-Ray =
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = 2
?| Victor Lima = +| Victor Lima = 2
?| Hotel Yankee = +| Hotel Yankee = 1
  
?| November Foxtrot = +| November Foxtrot = 3
?| Sierra Mike = +| Sierra Mike = 3
?| India Delta = +| India Delta = 3
?| Juliet Yankee Bissotwo = +| Juliet Yankee Bissotwo = 1
?| India Yankee = +| India Yankee = 1
?| Juliet Charlie = +| Juliet Charlie = 2
  
?| Zulu = +| Zulu = 2
?| India Bravo Terrathree = +| India Bravo Terrathree = 2
?| Equal Speed Charlie London = +| Equal Speed Charlie London = 2
?| Zulu Hotel = +| Zulu Hotel = 2
?| Papa Papa = +| Papa Papa = 2
  
?| Wyvern = +| Wyvern = 2
?| Red Dragon = +| Red Dragon = 2
?| Dragon Flag = +| Dragon Flag = 2
?| Ouroboros = +| Ouroboros = 2
?| Hydra = +| Hydra = 2
?| Basilisk = +| Basilisk = 2
  
?| Leviathan = +| Leviathan = 2
?| Scylla = +| Scylla = 2
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>

Revision as of 23:57, 18 September 2019

Colbert
Colbert_wows_main.jpg
Cruiser | France | Tier X
Tech Tree Position
Colbert_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points36,100 
Main Battery
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs.
Rate of Fire17.65 shots/min.
Reload Time3.4 sec.
Rotation Speed30 deg./sec.
180 Degree Turn Timesec.
Firing Range13.8 km.
Maximum Dispersion118 m.
HE Shell127 mm HE Mark 41 
Maximum HE Shell Damage2,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity808 m./s.
HE Shell Weight31.5 kg.
AP Shell127 mm AP Mark 42 
Maximum AP Shell Damage2,600 
Initial AP Shell Velocity808 m./s.
AP Shell Weight32.5 kg.
AA Defense
127 mm/54 Mle 1948 on an Mle 1948 mount8 х 2 pcs.
. . . Average Damage per Second125.6 
. . . Firing Range5.19 km.
57 mm/60 Mle 1951 on an ACAD Mle 1948 mount10 х 2 pcs.
. . . Average Damage per Second255 
. . . Firing Range3.81 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius620 m.
Rudder Shift Time9.2 sec.
Concealment
Surface Detectability Range12.06 km.
Air Detectability Range7.41 km.
Battle Levels
12345678910
Wows_anno_flag_france.png
X
Ship_PFSC510_Colbert.png
Special

Colbert — French special premium Tier X cruiser.

According to post-war plans, the French Navy was supposed to receive six AA defense cruisers, but in the end, only two were built. One was constructed using the De Grasse hull, while the other was built from scratch according to a similar design. The project incorporated several modifications, comprising a reduced transom stern, greater hull width, and a novel armor system. Colbert was built in Brest. In the first half of the 1960s, the ship served as the flagship of the Mediterranean Squadron, and between 1970 and 1972, she was rebuilt as a missile cruiser.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/54 Mle 1948 on an Mle 1948 mount17.661182,10072,600 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Colbert36,1001080810/8 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 10 Mle 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 87,000 hp33 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Colbert proudly serves at Tier X, representing France. She is equipped with numerous small-caliber main guns sporting lightning-fast turret-traverse time and rate of fire. This blistering firepower can prove to be overwhelming to nearly any ship unlucky enough to find herself on the receiving end of a barrage from these guns.

As a French ship, Colbert is fast. She has access to the Speed Boost consumable, which is most effective when paired with a sierra-mike signal flag. Players intending to deploy Colbert in open water must utilize her speed and employ evasive maneuvers in order to avoid being sent back to port prematurely. Colbert has a quick rate of fire, but her light armor and low gun-caliber restrict her ability to hold out against more-heavily armored ships with large-caliber guns, such as her tech-tree counterpart, Henri IV. Her stock firing range is relatively lackluster, meaning that players should expect to devote at least four commander points and/or an upgrade module slot to extending her gun range. Colbert can be a very rewarding ship to play, but she demands a captain who will utilize her strengths to play strategically. Her speed can get her into dangerous situations very quickly--without a torpedo armament or access to a smoke screen consumable, a bold playstyle will likely be punished very harshly by the enemy. Luckily, she has access to numerous charges of the Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable to restore hit points after a close call.

Pros:

  • Extremely high rate of fire.
  • Extremely fast turret traverse.
  • Decent anti-aircraft armament.
  • Access to the speed boost consumable, providing a high top-speed.
  • Decent concealment.

Cons:

  • High citadel and large profile make for an easy target.
  • Concealment, consumable, and gun range skills and upgrades are practically a necessity, limiting customization options.
  • Relatively low alpha strike potential on anything larger than a destroyer.
  • No torpedo armament, smoke screen consumable, or spotter aircraft.

Research

As a premium ship, Colbert doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Colbert are as follows:

If available, Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time. should be equipped in Slot 2.

Commander Skills

Key skills for Colbert commanders include Superintendent, Advanced Firing Training, and Concealment Expert.

Consumables

Colbert can equip the following consumables:

Camouflage

As a premium ship, Colbert comes included with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Gallery

Historical Info

Historical Gallery


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U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V [[Ship:Kirov (< 10.06.2020)|Kirov (< 10.06.2020)]] • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Bagration • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • IX Vyazma • IX Kozma MininDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk BDoubloons • X SmolenskDoubloons • X SevastopolDoubloons • X KomissarDoubloons • X [[Ship:[Moskva]|[Moskva]]] • X Vladimir Monomakh • X Petrozavodsk •  Novosibirsk 
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U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X MonmouthDoubloons • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X DefenceDoubloons •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VI [[Ship:[La Galissonnière]|[La Galissonnière]]]Doubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • VIII Metz • IX Saint-Louis • IX Brest • IX CarnotDoubloons • IX Le Havre • X Henri IV • X Marseille • X ColbertDoubloons • X BrennusDoubloons •  Condé 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan • X IncheonDoubloons 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • IX Almirante OquendoDoubloons • X Castilla