Moskva
Revision as of 05:12, 16 July 2016 | Revision as of 12:50, 2 August 2016 | |||
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* Lack of armor despite the large HP pool | * Lack of armor despite the large HP pool | |||
* Lacks Torpedos unlike most Russian cruisers. | * Lacks Torpedos unlike most Russian cruisers. | |||
+ | * As per usual with Soviet cruisers, citadels are located high up in the hull, making hits to the citadels more often and more devastating. With the amount of citadels you take, your 65k hp won't last very long | |||
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Revision as of 12:50, 2 August 2016
Moskva
Tech Tree Position
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Main Battery
220 mm/65 on an SM-6 mount3 х 3 pcs. |
Rate of Fire5.8 shots/min. |
Reload Time10.35 sec. |
Rotation Speed5.5 deg./sec. |
180 Degree Turn Time32.73 sec. |
Firing Range19.44 km. |
Maximum Dispersion167 m. |
HE ShellHE-23 |
Maximum HE Shell Damage3,100 |
Chance of Fire on Target Caused by HE Shell17 % |
Initial HE Shell Velocity985 m./s. |
HE Shell Weight176 kg. |
AP ShellAP-23 |
Maximum AP Shell Damage5,800 |
Initial AP Shell Velocity985 m./s. |
AP Shell Weight176 kg. |
Secondary Armament #1
130 mm/60 on a BL-109A mount4 х 2 pcs. |
Firing Range7.3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE ShellHE-42 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity950 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
AA Defense
130 mm/60 on a BL-109A mount4 х 2 pcs. |
. . . Average Damage per Second111.6 |
. . . Firing Range5.7 km. |
45 mm SM-20-ZIF mount6 х 4 pcs. |
. . . Average Damage per Second123.6 |
. . . Firing Range3.51 km. |
25 mm 110-PM on a 4M-120 mount6 х 4 pcs. |
. . . Average Damage per Second50.4 |
. . . Firing Range3.09 km. |
Maneuverability
Maximum Speed34.5 knot |
Turning Circle Radius1 050 m. |
Rudder Shift Time10.9 sec. |
Concealment
Surface Detectability Range17.46 km. |
Air Detectability Range9.38 km. |
Battle Levels
12345678910
Moskva — Soviet special premium Tier X cruiser.
During the course of the development of the 68-bis project, Admiral Kuznetsov proposed the creation of a cruiser with 220 mm armament. In 1951, a management meeting resulted in an order to design "medium cruisers" that would be capable of destroying American ships of the Des Moines class. The development of the project, codenamed 66, was completed in March 1953. The lead ship was supposed to be built in Leningrad, and its completion was scheduled for 1957; however, further development of Project 66 ceased after Stalin's death.
Modules
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Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price ( ![]() | |
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Moskva | 65,400 | 10 | 300 | 3 | 4 | 6/6/4 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
The Moskva, otherwise known as the "Moscow" from its rough translation, is a very unique ship to end the Russian cruiser line, acting more like a battleship than a cruiser. While the guns are only a little bigger compared to the other cruisers of the same tier, they hit like battleship guns with their insane velocity and heavy shells. It is quite possible to citadel even battleships below 10 km with them, and the HE performs just as well. However, the Moskva is also a glass cannon because it lacks armor in vital areas, relying on angling done by the player instead. Angling is not hard to achieve, as going bow-on makes you practically invincible to armor-piercing shells due to the bow angle and low profile of the ship and whatever that bow is made of. The shape of the hull can bounce even the largest battleship shells if angled correctly. The ship has its weaknesses however, as going broadside to anyone at close range will likely result in a lot of citadel hits on yourself. In addition, the ship gets detected at the same range as battleships, the AA is mediocre at best, and it turns like a truck.
Pros:
- Huge amount of HP, equivalent to Tier VIII Battleships.
- Powerful guns, able to even citadel battleships at close range, while setting a lot of fires as well.
- Angling with the bow is very easy to achieve.
Cons:
- Turns really slowly.
- Anti-aircraft defense is bad.
- Turrets can break very easily if penetrated.
- Detected at 18 km.
- Lack of armor despite the large HP pool
- Lacks Torpedos unlike most Russian cruisers.
- As per usual with Soviet cruisers, citadels are located high up in the hull, making hits to the citadels more often and more devastating. With the amount of citadels you take, your 65k hp won't last very long
Research
Since it is a Tier 10 cruiser, there is nothing to research.
Gallery
Historical Gallery
Ships of U.S.S.R.
Destroyers | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Orlan • II Diana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | III Knyaz Suvorov • IV Imperator Nikolai I![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov![]() ![]() |
Cruisers
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