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Exeter

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Exeter
Exeter_wows_main.jpg
Cruiser | U.K. | Tier V
Tech Tree Position
Exeter_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points29,400 
Main Battery
203 mm/50 Mk VIII on a Mk.II* mount3 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range14.27 km.
Maximum Dispersion131 m.
HE Shell203 mm HE 256 lb 
Maximum HE Shell Damage2,850 
Chance of Fire on Target Caused by HE Shell15 %
Initial HE Shell Velocity855 m./s.
HE Shell Weight116.1 kg.
AP Shell203 mm AP 256 lb 
Maximum AP Shell Damage4,550 
Initial AP Shell Velocity855 m./s.
AP Shell Weight116.1 kg.
Secondary Armament #1
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
Firing Range4.3 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm TR Mk IV2 х 3 pcs.
Rate of Fire0.83 shots/min.
Reload Time72 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IX* 
Maximum Damage15,867 
Torpedo Speed61 knot
Torpedo Range8.01 km.
AA Defense
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
. . . Average Damage per Second37.6 
. . . Firing Range5.01 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount2 х 8 pcs.
. . . Average Damage per Second39.6 
. . . Firing Range2.49 km.
12.7 mm Mk.III2 х 4 pcs.
. . . Average Damage per Second4.2 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed32 knot
Turning Circle Radius650 m.
Rudder Shift Time8.4 sec.
Concealment
Surface Detectability Range10.66 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
V
Ship_PBSC505_Exeter.png
Special

Exeter — British special premium Tier V cruiser.

This York-class ship was the last heavy cruiser to be inducted into the Royal Navy. She had relatively moderate dimensions for her type, but still featured a well-balanced combination of speed, armor protection, and armament.

Exeter was first released for sale worldwide on 28 February 2019.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 Mk VIII on a Mk.II* mount422.51312,850154,550 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Exeter29,400676342/2/42 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IX*0.8727.215,866618 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk V mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 80,000 hp32 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Exeter is a bit of an odd duck compared to her cousins in the British cruiser tech tree. Ditching the typical — and expected — Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable is only the first of her unique features, as Exeter joins Japanese cruiser Furutaka as the only 203mm-armed heavy cruisers at Tier V. Additionally, she is able to fire HE shells while retaining access to Repair PartyWhile active, restores a percentage of the ship's health points each second..

The removal of Exeter’s access to smoke has a large impact on how this ship is played. She's big and squishy, soaking up incoming fire at a prodigious rate. For any other cruiser at tier five, her vulnerability would equal a quick trip back to port; but the addition of her Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable lengthens the amount of time she can afford to take fire. Her 203mm guns pack quite a punch for her tier, allowing Exeter to combat other cruisers effectively while using AP shells. Alpha damage is key in most situations, and captains should seek to use the large caliber main guns to their fullest advantage. However, the effective use of HE shells are reduced, as the longer reload on these guns doesn't allow Exeter to pump out quite the volume of fire that light cruisers can manage. This issue is only further compounded by Exeter only having six guns.

Other than the smoke screen, Exeter enjoys all the other advantages of being a British cruiser. She has their improved propulsion systems, allowing her to accelerate from a standstill very easily and retain much of her speed in a turn. Her torpedoes can be fired one at a time, or in a wide spread. Other than her Repair Party, Exeter's consumables are typical for a tier five cruiser, and she's relatively stealthy with a low concealment radius.

All in all, Exeter is an extremely versatile ship, with hard hitting 203mm guns and the ability to soak up some damage with her Repair party consumable.

Pros:

  • Good main battery range for a Tier 5 cruiser
  • Good HE shell penetration, damage and fire chance
  • Torpedoes have good range and damage, and can be single-fired
  • Improved propulsion ensures Exeter accelerates/decelerates quickly and loses little speed during turns
  • Access to the Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable
  • Good concealment, with a minimum surface detection of 9.6 km with captain skill

Cons:

  • Low main battery rate of fire and DPM
  • Weak armor profile
  • Fairly weak AA defenses
  • Rudder shift is fairly sluggish

Research

As a premium ship, Exeter doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Exeter are as follows:

Commander Skills

Consumables

Exeter equips the following consumables:

Camouflage

As a premium ship, Exeter comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Exeter captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time.


Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.0.

Testing Changes

Preliminary characteristics.

  • Update 0.8.0.2:
    • Main battery reload increased from 12 to 15 s.
    • The Smoke Generator consumable was removed.
  • First appeared on sale and was available from completing combat missions in March 2019.
  • Update 0.8.1.1:
    • Fixed a bug with incorrect width of the torpedo spread. Now the second option for launching torpedoes is narrow rather than wide.
  • Update 0.9.8:
    • Minor fixes to textures and geometry of the ship.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 4.3 km.
  • Update 0.10.9:
    • Available for purchase in the Armory for 15,000 Community Tokens.
  • Update 0.11.1:
    • Minor corrections to the geometry and textures of the ship.
  • Update 0.11.4:
    • No longer available for purchase in the Armory via Community Tokens.

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