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Yoshino

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Yoshino
Yoshino_wows_main.jpg
Cruiser | Japan | Tier X
Tech Tree Position
Yoshino_icon_small.png
stock
 top
General
Purchase priceSpecial Doubloons
Hit Points61,800 
Main Battery
310 mm/50 Type 0 in a triple turret3 х 3 pcs.
Rate of Fire3.24 shots/min.
Reload Time18.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range21.29 km.
Maximum Dispersion217 m.
HE Shell310 mm HE Type92 
Maximum HE Shell Damage5,100 
Chance of Fire on Target Caused by HE Shell27 %
Initial HE Shell Velocity836 m./s.
HE Shell Weight448.8 kg.
AP Shell310 mm AP Type92 
Maximum AP Shell Damage8,650 
Initial AP Shell Velocity836 m./s.
AP Shell Weight448.8 kg.
Secondary Armament #1
100 mm/65 Type 98 on a Model A mount8 х 2 pcs.
Firing Range7.3 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
610 mm Quad4 х 4 pcs.
Rate of Fire0.35 shots/min.
Reload Time171 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 mod. 3 
Maximum Damage23,767 
Torpedo Speed67 knot
Torpedo Range12 km.
AA Defense
100 mm/65 Type 98 on a Model A mount8 х 2 pcs.
. . . Average Damage per Second166.4 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a triple mount14 х 3 pcs.
. . . Average Damage per Second46.2 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a single mount24 х 1 pcs.
. . . Average Damage per Second43.2 
. . . Firing Range2.49 km.
40 mm/60 Type 5 on a twin mount12 х 2 pcs.
. . . Average Damage per Second132 
. . . Firing Range3.51 km.
25 mm/60 Type 96 on a triple mount6 х 3 pcs.
. . . Average Damage per Second19.8 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius920 m.
Rudder Shift Time13.9 sec.
Concealment
Surface Detectability Range14.67 km.
Air Detectability Range10.73 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
X
Ship_PJSC520_Yoshino.png
Special

Yoshino — Japanese special premium Tier X cruiser.

A variant of the project of a large high-speed cruiser with 310 mm artillery for her main battery, torpedo armament consisting of four quadruple-tube 610 mm launchers, and enhanced anti-aircraft armament. This project was designed to counter enemy heavy cruisers.

Yoshino first became available for 248,000 CoalCoal in the Armory on June 27th, 2019.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
310 mm/50 Type 0 in a triple turret3.2362175,100278,650 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Yoshino61,800133053824/20/12/84 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type930.41677.220,9666220 00
Type93 mod. 30.41717.223,7666712 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type10 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 170,000 hp34 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Yoshino is a Japanese supercruiser at Tier X. Armed with 9x 305mm main guns and 16x 610mm long lance torpedoes, she is well-armed for a cruiser of her size. For her size, she is relatively quick and agile, and her main battery packs a punch. Further comprising her arsenal are long-range torpedoes and an effective anti-aircraft suite.

Yoshino can best be described as a sort of "hybrid" between the Tier X Japanese battleship Yamato and cruiser Zao. Her 9x 310mm guns are both powerful and more accurate than most supercruisers. Her HE sports high penetration, allowing her to punch through 50mm of armor found on heavily armored cruisers and BBs such as Petropavolosk. Her AP also has very good penetration and will frequently land citadel strikes broadside cruisers. This is somewhat offset by her slower reload, though it is faster than other supercruisers. If her guns wasn't scary enough, Yoshino also carries 20km torpedoes that can deal crippling damage to anything it hits. That being said, the torps have a high detection range and thus are easily dodgeable. Still, the threat of damage will force enemies to react which can set up opportunities for you or your teammates.

However, Yoshino is surprisingly fragile for a ship her size. Her extremely vulnerable citadel means that an ill-timed maneuver can quickly send her back to port. Like other Japanese cruisers, Yoshino also has issues with taking citadel hits through her poorly protected stern.  However when properly angled, Yoshino will have no trouble bouncing the majority of enemy AP shots that come her way. Though she has to be wary of BBs with larger than 430mm guns as their AP will overmatch Yoshino 's 30mm armor and severely damage her. 

Similar to her smaller cousin Zao, Yoshino 's playstyle favors mid to long range combat, whittling opponents down in preparation for a decisive counter-attack. Compared to other kiting cruisers, Yoshino is unique in that she can use both her guns and torps to stall or even defeat major pushes. Careless opponents may see their entire push obliterated by a wall of torpedoes. Even heavily armored ships may rethink their attack for fear of your HE shells ignoring their armor advantage. Yoshino can also pose a threat at very close range due to her large HP pool and torpedo armament, though she has to be extremely careful of her angling due to the ease of hitting her citadel. However, Yoshino is relatively weak at close to mid-range as higher firepower cruisers can overwhelm her defenses and BBs have no trouble hitting her vulnerable sections of armor.

Overall, Yoshino is a reliable mid to long-range kiting cruiser and will be a worthy purchase for Japanese cruiser fans or those looking for a solid high tier kiting supercruiser.

Pros:

  • 30mm armored midsection will bounce any AP up to a caliber of 429mm
  • Relatively small superstructure, making it hard for destroyers to deal with Yoshino with their guns.
  • High HE penetration value allows her to efficiently damage more heavily armored ships
  • AP has high penetration, superior to most heavy cruisers
  • Long main battery range that can be enhanced even farther with her Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range..
  • Access to 16 of Shimakaze's 20 kilometer hard-hitting torpedoes, with 2 launchers of 4 torpedoes on each side
  • Relatively fast with a base top speed of 34.0kts
  • Starts with 1 extra Repair PartyWhile active, restores a percentage of the ship's health points each second.

Cons:

  • Takes 60s full duration fires, similar to Battleships and other Supercruisers
  • Low HP pool compared to other supercruisers, though still larger than standard cruisers
  • Large exposed bow/stern sections that will frequently take full penetration damage
  • Sluggish turret traverse
  • Large and vulnerable citadel, frequently takes citadel hits through the stern
  • Very poor handling, further exacerbating her vulnerable citadel

Research

Despite being a premium ship, Yoshino does have one upgrade choice:

Torpedoes: Yoshino is equipped with the 12km range Type93 mod. 3 torpedoes by default. It is recommended to equip the longer 20km range Type93 torpedoes instead to complement Yoshino's long-range playstyle.

Optimal Configuration

Upgrades

The recommended upgrades for Yoshino are as follows:

This is the general recommended build to give Yoshino the most versatility in her playstyle. Players who want to use Yoshino as a dedicated long-range damage farming cruiser can take Steering Gears Modification 2 : -40% rudder shift time. / -80% repair time. in slot 5 to enhance their dodging capabilities.

Commander Skills

Key skills for Yoshino commanders include Gun Feeder, Adrenaline Rush, and Concealment Expert.

Consumables

Yoshino can equip the following consumables:

The choice between Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. or Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. is player preference. Yoshino appreciates the extra anti-air defense provided by Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. while Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. will compensate for her poor maneuverability when dodging torpedoes.

Note: Yoshino starts with one extra Repair PartyWhile active, restores a percentage of the ship's health points each second. compared to other cruisers.

Camouflage

As a premium ship, Yoshino comes with permanent Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, increases credits earned, and increases the amount of experience she earns.

Signals

Gallery

Historical Info

Historical Gallery

References




Ship Change Log