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Chikuma

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Revision as of 00:47, 17 June 2016Revision as of 17:30, 5 July 2022
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +Designed as part of the program to create a "high-speed fleet" using the latest technology of the time. The first in Japan, and one of the first light cruisers in the world, to be equipped with turbine-driven propulsion. The ship carried decent armament and had a high top speed for her time.<br><br>{{Model3DViewer|cca519d746754a469418db6480024b2f}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
  
?|Research=<!-- write text about priority sequence of research below --> 
? 
?Get the Hull type b upgrade first to add 2 guns to your full broadside. 
?Follow that by the gun fire control system for increased gun range. 
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 *Incredible armor for its tier. *Incredible armor for its tier.
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 *Gun range is good before the upgrade. *Gun range is good before the upgrade.
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?*Despite its speed the Chikumas Manoeuvrability is poor.+*Maneuverability is poor, comparable to same tier battleships.
 *Has less concealment than the Chester. *Has less concealment than the Chester.
?*AA Guns are practically useless and will often get knocked out with a single shell anyway.+*AA Guns are useless.
?*Is prone to getting its engine knocked out in battle.+*Is prone to getting its engine disabled in battle.
 *Stock hull gives only a 3 gun broadside *Stock hull gives only a 3 gun broadside
?*Guns have a slow reload time for its caliber+*Guns have a slow reload time for their caliber
 + 
 +|Research=<!-- write text about priority sequence of research below -->
 +Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:
 +* '''Hull:''' Upgrade to Hull (B) for an improved rudder shift time, additional hit points, and four additional main battery turrets. Research of this module unlocks progression to [[Ship:Tenryu|''Tenryu'']].
 +* '''Gun Fire Control System:''' Upgrade to Type 2 Mod. 2 for an extra 10% range on the main battery. Research of this module unlocks progression to [[Ship:Umikaze|''Umikaze'']].
 + 
 +Captains should first research Hull (B) before researching the Gun Fire Control System.
 + 
 +|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 + 
 +|Upgrades=<!-- write text about best upgrades below -->
 +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}} keeps your guns firing.
 + 
 +|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 + 
 +{{Commander Skills 3 CR
 +<!-- Ratings 1,2,3 are legit. Others are ignored.-->
 +| rating11 = 1 <!-- Grease the Gears -->
 +| rating12 = 0 <!-- Swift Fish -->
 +| rating13 = 0 <!-- Consumables Specialist -->
 +| rating14 = 1 <!-- Gun Feeder -->
 +| rating15 = 1 <!-- Incoming Fire Alert -->
 +| rating16 = 2 <!-- Last Stand -->
 + 
 +| rating21 = 2 <!-- Pyrotechnician -->
 +| rating22 = 1 <!-- Fill the Tubes -->
 +| rating23 = 0 <!-- Consumables Enhancements -->
 +| rating24 = 0 <!-- Eye in the Sky -->
 +| rating25 = 2 <!-- Priority Target -->
 +| rating26 = 0 <!-- Expert AA Marksman -->
 + 
 +| rating31 = 0 <!-- Heavy HE and SAP Shells -->
 +| rating32 = 1 <!-- Enhanced Torpedo Explosive Charge -->
 +| rating33 = 3 <!-- Adrenaline Rush -->
 +| rating34 = 0 <!-- Heavy AP Shells -->
 +| rating35 = 0 <!-- Superintendent -->
 +| rating36 = 2 <!-- Survivability Expert -->
 + 
 +| rating41 = 1 <!-- Top Grade Gunner -->
 +| rating42 = 0 <!-- Outnumbered -->
 +| rating43 = 1 <!-- Radio Location -->
 +| rating44 = 0 <!-- Inertial Fuse for HE Shells -->
 +| rating45 = 3 <!-- Concealment Expert -->
 +| rating46 = 0 <!-- AA Gunner -->
 +}}
 + 
 + 
 +|Consumables=<!-- write text about selection of Consumables below -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 + 
 + 
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 + 
 + 
 +|Signals=<!-- write text about best set of signals below -->
 +''Chikuma'' captains should mount the standard flags to improve the ship's performance in battle. India X-Ray ({{India X-Ray|Size=18px}}) and Victor Lima ({{Victor Lima|Size=18px}}) flags are recommended to improve the main battery's fire chance. To improve the ship’s survivability, captains should mount November Foxtrot ({{November Foxtrot|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are recommended to increase the ship’s top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.
 +{{Signal Flags
 +| November Echo Setteseven =
 +| Mike Yankee Soxisix =
 +| India X-Ray = 2
 +| Juliet Whiskey Unaone =
 +| Victor Lima = 3
 +| Hotel Yankee = 1
 + 
 +| November Foxtrot = 3
 +| Sierra Mike = 2
 +| India Delta =
 +| Juliet Yankee Bissotwo =
 +| India Yankee = 2
 +| Juliet Charlie = 2
 + 
 +| Zulu =
 +| India Bravo Terrathree =
 +| Equal Speed Charlie London = 1
 +| Zulu Hotel = 1
 +| Papa Papa =
 + 
 +| Wyvern =
 +| Red Dragon = 1
 +| Dragon Flag = 1
 +| Ouroboros =
 +| Hydra = 1
 +}}
 + 
 |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
  
 </gallery>|History=<!-- write text below --> </gallery>|History=<!-- write text below -->
 +===Construction===
 +:Sasebo Naval Yard; Nagasaki, Japan<br />
 +:Laid down: 1 April 1909<br />
 +:Launched: 1 April 1911<br />
 +:Commissioned: 17 May 1912
 +
 +====Specifications====
 +:5,000 tons displacement, standard<br />
 +:144.8m length<br />
 +:14.2m beam<br />
 +:5.1m draft
 +
 +====Machinery====
 +:16 boilers, 2 turbines
 +
 +====Performance====
 +:26 knots at 22,500 shaft horsepower<br />
 +:10,000 nautical miles at 10 knots
 +
 +====Armor====
 +:Main belt: 50-89mm<br />
 +:Decks: 38-57mm<br />
 +:Conning tower: 102mm
 +
 +====Armament====
 +=====Main=====
 +:Eight (8x1) 152mm guns<br />
 +=====Secondary=====
 +:Four (4x1) 78mm guns<br />
 +=====Torpedoes=====
 +:Three (3x1) 457mm torpedo tubes<br />
 +
 +===History===
 +
 +====Design====
 The three Chikuma-class cruisers (筑摩型防護巡洋艦 Chikuma-gata bōgojun'yōkan) were protected cruisers operated by the Imperial Japanese Navy. They participated in numerous actions during World War I. The class is named after the Chikuma River, in the Nagano prefecture of Japan. The three Chikuma-class cruisers (筑摩型防護巡洋艦 Chikuma-gata bōgojun'yōkan) were protected cruisers operated by the Imperial Japanese Navy. They participated in numerous actions during World War I. The class is named after the Chikuma River, in the Nagano prefecture of Japan.
  
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 Chikuma was propelled by two Curtis steam turbine engines (produced by Kawasaki, with a total capacity of 22,500 shp, which drove two screws. The engine had 16 Kampon boilers. These newly developed engines gave the ship an incredible (for the time) 26.87 knot speed in trials, but problems with material strength in the gears of the new engines created a maintenance nightmare, and Chikuma could seldom live up to its potential. The ship was armed with eight QF 6 inch /40 naval guns, one each fore and aft, and three mounted in sponsons on each side of the hull. Ships of the Chikuma-class were unusual in having the same weapons for its side armament as for its main battery. These guns were supplemented by four QF 12 pounder 12 cwt naval guns and two 7.7 mm Lewis Guns. In addition, she carried three torpedo launchers with 457-mm torpedoes. After 1919, two 8 cm/40 3rd Year Type naval gun were added for anti-aircraft defense abeam of the fourth funnel, replacing three of the 12-pdrs. Chikuma was propelled by two Curtis steam turbine engines (produced by Kawasaki, with a total capacity of 22,500 shp, which drove two screws. The engine had 16 Kampon boilers. These newly developed engines gave the ship an incredible (for the time) 26.87 knot speed in trials, but problems with material strength in the gears of the new engines created a maintenance nightmare, and Chikuma could seldom live up to its potential. The ship was armed with eight QF 6 inch /40 naval guns, one each fore and aft, and three mounted in sponsons on each side of the hull. Ships of the Chikuma-class were unusual in having the same weapons for its side armament as for its main battery. These guns were supplemented by four QF 12 pounder 12 cwt naval guns and two 7.7 mm Lewis Guns. In addition, she carried three torpedo launchers with 457-mm torpedoes. After 1919, two 8 cm/40 3rd Year Type naval gun were added for anti-aircraft defense abeam of the fourth funnel, replacing three of the 12-pdrs.
  
 +====Service====
 Chikuma participated in World War I, as part of Japan's contribution to the Allied war effort under the Anglo-Japanese Alliance. She was in the Japanese squadron which gave chase to the German East Asia Squadron led by Admiral-Graf Maximilian von Spee in 1914. The Imperial Japanese Navy also dispatched the cruisers Ibuki, Chikuma and Nisshin to the Indian Ocean to deal with the threat posed to shipping by the German cruiser Emden. Chikuma participated in World War I, as part of Japan's contribution to the Allied war effort under the Anglo-Japanese Alliance. She was in the Japanese squadron which gave chase to the German East Asia Squadron led by Admiral-Graf Maximilian von Spee in 1914. The Imperial Japanese Navy also dispatched the cruisers Ibuki, Chikuma and Nisshin to the Indian Ocean to deal with the threat posed to shipping by the German cruiser Emden.
  
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 Chikuma was officially stricken from the navy list on 1 April 1931. Her hulk was designed Hai Kan No.3 and expended as a target in 1935. Chikuma was officially stricken from the navy list on 1 April 1931. Her hulk was designed Hai Kan No.3 and expended as a target in 1935.
? 
?General characteristics 
? 
?*Type: Protected cruiser 
?*Displacement: 5,000 long tons (5,080 t) 
?*Length: 134.1 m (440 ft 0 in) 
?*Beam: 14.2 m (46 ft 7 in) 
?*Draught: 5.1 m (16 ft 9 in) 
?*Propulsion: Two Shaft Steam Turbine Engines; 16 Kampon boilers; 22,500 hp (16,800 kW) 
?*Speed: 26 knots (30 mph; 48 km/h) 
?*Range: 10,000 nmi (19,000 km) at 10 kn (12 mph; 19 km/h) 
? 
?Armament: 
? 
?*8 × Type 41 6 inch 45 caliber naval gun 
?*4 × QF 12 pounder 12 cwt naval guns 
?*2 × 7.7 mm Lewis Guns 
?*3 × 457 mm (18.0 in) torpedo tubes 
?Armour: Deck: 22 mm (0.87 in) to 57 mm (2.2 in) 
?Conning tower: 102 mm (4.0 in) 
  
 |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
 +File:IJN Chikuma in 1912.jpg
  
 </gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> </gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
 +# [https://en.wikipedia.org/wiki/Japanese_cruiser_Chikuma_(1911) Japanese cruiser ''Chikuma'' (1911) - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Chikuma-class_cruiser Chikuma Class cruiser - Wikipedia]
 +
 +{{WoWS Ship Changelog Insert|1=
 +*Added to the game in Update 0.2.2.5 (alpha version).
 +*Update 0.5.2:
 +**Experience earnings increased by +7%.
 +**Credit earnings increased by +5%.
 +*Update 0.5.8:
 +**The armored model of the hull was refined.
 +*Update 0.6.2:
 +**The national flag was moved from the stern to the mast.
 +*Update 0.6.9:
 +**Improved appearance with the use of a special technology for improved rendering of thin elements (rigging).
 +*Update 0.6.12:
 +**Detectability when firing main guns in smoke changed to 4.01 km.
 +*Update 0.6.13:
 +**Fire extinguishing time now 30 s instead of 60 s.
 +*Update 0.7.6:
 +**Improved display of thin elements on the hull.
 +*Update 0.7.11:
 +**High-explosive shells were changed:
 +*** Damage reduced from 2,600 to 2,500.
 +*** The chance of setting fire was reduced from 13% to 9%.
 +**Main battery reload time reduced from 12 to 11.5 s.
 +*Update 0.10.0:
 +**Minor fixes to ship geometry and textures.
 +*Update 0.10.10:
 +**Secondary battery maximum firing range reduced from 3.5 to 3.2 km.
 +}}
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 17:30, 5 July 2022

Chikuma
Chikuma_wows_main.jpg
Cruiser | Japan | Tier II
Tech Tree Position
Hashidate
Arrow_down.png
Chikuma_icon_small.png
Arrow_down.png
Tenryū
Umikaze
stock
 top
General
Research price100 exp
Purchase price69,000 Credits
Hit Points17,300 
Main Battery
152 mm/45 41st Year Type on a single mount4 х 1 pcs.
Rate of Fire5.22 shots/min.
Reload Time11.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time20 sec.
Firing Range9.35 km.
Maximum Dispersion92 m.
HE Shell152 mm HE Type4 
Maximum HE Shell Damage2,500 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity825 m./s.
HE Shell Weight45.4 kg.
AP ShellIDS_PJPA043_SHELL_152MM_AP_C_TYPE_4 
Maximum AP Shell Damage2,900 
Initial AP Shell Velocity825 m./s.
AP Shell Weight45.4 kg.
Secondary Armament #1
76 mm/40 41st Year Type on a single mount4 х 1 pcs.
Firing Range3.2 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell76 mm HE Mk2 
Maximum HE Shell Damage1,300 
Initial HE Shell Velocity680 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
6.5 mm/115 3rd Year Type on a single mount2 х 1 pcs.
. . . Average Damage per Second2.4 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed26 knot
Turning Circle Radius530 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range8.9 km.
Air Detectability Range4.2 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
II
Ship_PJSC035_Chikuma_1912.png
69,000

Chikuma — Japanese Tier II cruiser.

Designed as part of the program to create a "high-speed fleet" using the latest technology of the time. The first in Japan, and one of the first light cruisers in the world, to be equipped with turbine-driven propulsion. The ship carried decent armament and had a high top speed for her time.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/45 41st Year Type on a single mount10.315921,2509 07,500
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Chikuma (A)17,3006102442 010,000
Chikuma (B)18,7006102842 65042,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type2 mod. 10 04,500
Type2 mod. 20 27018,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 22,500 hp26 05,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1

Player Opinion


Pros:

  • Incredible armor for its tier.
  • Fastest current Tier 2 cruiser at 26.4kts.
  • Gun range is good before the upgrade.

Cons:

  • Maneuverability is poor, comparable to same tier battleships.
  • Has less concealment than the Chester.
  • AA Guns are useless.
  • Is prone to getting its engine disabled in battle.
  • Stock hull gives only a 3 gun broadside
  • Guns have a slow reload time for their caliber

Research

Availability of researchable upgrades for Chikuma is as follows:

  • Hull: Upgrade to Hull (B) for an improved rudder shift time, additional hit points, and four additional main battery turrets. Research of this module unlocks progression to Tenryu.
  • Gun Fire Control System: Upgrade to Type 2 Mod. 2 for an extra 10% range on the main battery. Research of this module unlocks progression to Umikaze.
Captains should first research Hull (B) before researching the Gun Fire Control System.

Optimal Configuration

Upgrades

The recommended upgrades for Chikuma are as follows:

Commander Skills

Consumables

Chikuma can equip the following consumables:

Signals

Chikuma captains should mount the standard flags to improve the ship's performance in battle. India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.) and Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) flags are recommended to improve the main battery's fire chance. To improve the ship’s survivability, captains should mount November Foxtrot (-5% reload time on all consumables.) and India Yankee (-20% to fire duration.) flags. Sierra Mike (+5% to the ship's maximum speed.) flags are recommended to increase the ship’s top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.

Gallery

Historical Info

Historical Gallery

References

  1. Japanese cruiser Chikuma (1911) - Wikipedia
  2. Chikuma Class cruiser - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Added to the game in Update 0.2.2.5 (alpha version).
  • Update 0.5.2:
    • Experience earnings increased by +7%.
    • Credit earnings increased by +5%.
  • Update 0.5.8:
    • The armored model of the hull was refined.
  • Update 0.6.2:
    • The national flag was moved from the stern to the mast.
  • Update 0.6.9:
    • Improved appearance with the use of a special technology for improved rendering of thin elements (rigging).
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 4.01 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.7.6:
    • Improved display of thin elements on the hull.
  • Update 0.7.11:
    • High-explosive shells were changed:
      • Damage reduced from 2,600 to 2,500.
      • The chance of setting fire was reduced from 13% to 9%.
    • Main battery reload time reduced from 12 to 11.5 s.
  • Update 0.10.0:
    • Minor fixes to ship geometry and textures.
  • Update 0.10.10:
    • Secondary battery maximum firing range reduced from 3.5 to 3.2 km.

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Cruisers
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Jaarsveld • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • VIII VrijheidDoubloons • VIII Admiraal • VIII Statenland • IX Menno van Coehoorn • IX Johan de Witt • IX Van SpeijkDoubloons • X Utrecht • X Gouden Leeuw • X Prins van OranjeDoubloons • X Prins van Oranje Golden • X Noord-Brabant • X Vrijheid 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI [[Ship:Cleveland (< 31.05.2018)|Cleveland (< 31.05.2018)]] • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII [[Ship:Pensacola (< 31.05.2018)|Pensacola (< 31.05.2018)]] • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII [[Ship:New Orleans (< 31.05.2018)|New Orleans (< 31.05.2018)]] • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • VIII Protector • IX [[Ship:Baltimore (< 31.05.2018)|Baltimore (< 31.05.2018)]] • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • IX Cambridge • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Jacksonville •  Annapolis 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VII GambiaDoubloons • VII River Gambra • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons • X Brisbane BDoubloons 
Europe  I Gryf • VI ElliDoubloons • X SveaDoubloons 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VII München BDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII WiesbadenDoubloons • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX BlücherDoubloons • IX Roon CLRDoubloons • IX AL ÄgirDoubloons • X Hindenburg • X HildebrandDoubloons • X AL Hindenburg • X [[Ship:[Hindenburg]|[Hindenburg]]] •  Clausewitz 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V [[Ship:Kirov (< 10.06.2020)|Kirov (< 10.06.2020)]] • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Bagration • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • IX Vyazma • IX Kozma MininDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk BDoubloons • X SmolenskDoubloons • X SevastopolDoubloons • X KomissarDoubloons • X [[Ship:[Moskva]|[Moskva]]] • X Vladimir Monomakh • X Petrozavodsk •  Novosibirsk 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VII AL GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • IX Ferrante GonzagaDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons • X Varese • X Ravenna •  Piemonte 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín 
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma IIDoubloons • IX Chikuma II GoldenDoubloons • IX SuzuyaDoubloons • IX Suzuya GoldenDoubloons • IX BA TakahashiDoubloons • IX Azuma BDoubloons • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X KitakamiDoubloons • X YariDoubloons • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X MonmouthDoubloons • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X DefenceDoubloons •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VI [[Ship:[La Galissonnière]|[La Galissonnière]]]Doubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • VIII Metz • IX Saint-Louis • IX Brest • IX CarnotDoubloons • IX Le Havre • X Henri IV • X Marseille • X ColbertDoubloons • X BrennusDoubloons •  Condé 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan • X IncheonDoubloons 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • IX Almirante OquendoDoubloons • X Castilla