Pensacola
Revision as of 14:30, 13 February 2022 | Revision as of 10:46, 11 May 2022 Updated pros and cons, may rewrite the performance section later | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * Excellent main battery guns; ''{{#var:ship_name}}'' boasts good firing angles for all ten guns | + | * 25mm armored bow and stern, allowing ''{{#var:ship_name}}'' to bounce 14" caliber AP rounds when angled | |
+ | * Excellent main battery guns; ''{{#var:ship_name}}'' boasts good firing angles for all ten guns | |||
+ | * Improved AP rounds, like other US Heavy Cruisers they can penetrate more heavily angled targets compared to other ships | |||
+ | * Powerful broadside salvo, a well aimed AP salvo can kill broadside cruisers in one devestating strike | |||
* Good anti-aircraft armament; lacks the range of American light cruiser counterpart ''[[Dallas]]'', but makes up for it with more mid-range power. | * Good anti-aircraft armament; lacks the range of American light cruiser counterpart ''[[Dallas]]'', but makes up for it with more mid-range power. | |||
* Outstanding maneuverability and handling characteristics. | * Outstanding maneuverability and handling characteristics. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Vulnerable broadside due to her poorly protected citadel, can take massive damage if not angled properly | |
? | * Very slow turret traverse, | + | * Very slow turret traverse, comparable to battleships in sluggishness. | |
? | + | |||
* Second slowest rate of fire of all Tier VI cruisers, only ''[[Admiral Graf Spee]]'' has a slower rate of fire. | * Second slowest rate of fire of all Tier VI cruisers, only ''[[Admiral Graf Spee]]'' has a slower rate of fire. | |||
? | * | + | * Lacks any torpedoes, ''{{#var:ship_name}}'' can stuggle at very close ranges due to lack of torpedoes | |
+ | * Poor concealment; has the same base concealment as same tier American battleship ''[[New Mexico]]''. | |||
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|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
? | * '''Slot 1''': {{Main Armaments Modification 1}} to | + | * '''Slot 1''': {{Main Armaments Modification 1}} to reduce the chance of a turret getting knocked out | |
? | * '''Slot 2''': {{Damage Control System Modification 1}} to | + | * '''Slot 2''': {{Damage Control System Modification 1}} to reduce the risk of fires and flooding | |
* '''Slot 3''': {{Main Battery Modification 2}} to assist with her slow turret traverse. | * '''Slot 3''': {{Main Battery Modification 2}} to assist with her slow turret traverse. | |||
? | * '''Slot 4''': {{ | + | * '''Slot 4''': {{Propulsion Modification 1}} to improve her acceleration | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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| rating12 = <!-- Swift Fish --> | | rating12 = <!-- Swift Fish --> | |||
| rating13 = <!-- Consumables Specialist --> | | rating13 = <!-- Consumables Specialist --> | |||
? | | rating14 = | + | | rating14 = 2 <!-- Gun Feeder --> | |
| rating15 = <!-- Incoming Fire Alert --> | | rating15 = <!-- Incoming Fire Alert --> | |||
| rating16 = <!-- Last Stand --> | | rating16 = <!-- Last Stand --> | |||
? | | rating21 = | + | | rating21 = <!-- Pyrotechnician --> | |
| rating22 = <!-- Fill the Tubes --> | | rating22 = <!-- Fill the Tubes --> | |||
| rating23 = <!-- Consumables Enhancements --> | | rating23 = <!-- Consumables Enhancements --> | |||
| rating24 = <!-- Eye in the Sky --> | | rating24 = <!-- Eye in the Sky --> | |||
? | | rating25 = | + | | rating25 = 3 <!-- Priority Target --> | |
? | | rating26 = | + | | rating26 = <!-- Expert AA Marksman --> | |
| rating31 = <!-- Heavy HE and SAP Shells --> | | rating31 = <!-- Heavy HE and SAP Shells --> | |||
| rating32 = <!-- Enhanced Torpedo Explosive Charge --> | | rating32 = <!-- Enhanced Torpedo Explosive Charge --> | |||
? | | rating33 = | + | | rating33 = 3 <!-- Adrenaline Rush --> | |
| rating34 = 2 <!-- Heavy AP Shells --> | | rating34 = 2 <!-- Heavy AP Shells --> | |||
| rating35 = <!-- Superintendent --> | | rating35 = <!-- Superintendent --> | |||
? | | rating36 = | + | | rating36 = 2 <!-- Survivability Expert --> | |
| rating41 = 2 <!-- Top Grade Gunner --> | | rating41 = 2 <!-- Top Grade Gunner --> | |||
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| rating43 = <!-- Radio Location --> | | rating43 = <!-- Radio Location --> | |||
| rating44 = <!-- Inertial Fuse for HE Shells --> | | rating44 = <!-- Inertial Fuse for HE Shells --> | |||
? | | rating45 = | + | | rating45 = 3 <!-- Concealment Expert --> | |
| rating46 = <!-- AA Gunner --> | | rating46 = <!-- AA Gunner --> | |||
}} | }} |
Revision as of 10:46, 11 May 2022
203 mm/55 Mk.14 on a twin mount2 х 2 / 2 х 3 pcs. |
Rate of Fire4 shots/min. |
Reload Time15 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range14.25 km. |
Maximum Dispersion131 m. |
HE Shell203 mm HE/HC Mk25 |
Maximum HE Shell Damage2,800 |
Chance of Fire on Target Caused by HE Shell14 % |
Initial HE Shell Velocity823 m./s. |
HE Shell Weight118 kg. |
AP Shell203 mm AP Mk19 |
Maximum AP Shell Damage4,600 |
Initial AP Shell Velocity853 m./s. |
AP Shell Weight118 kg. |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire13.33 shots/min. |
Reload Time4.5 sec. |
HE Shell127 mm HE/HC Mk36 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity657 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
. . . Average Damage per Second58.4 |
. . . Firing Range4.2 km. |
20 mm Oerlikon on a Mk.4 mount8 х 1 pcs. |
. . . Average Damage per Second28.8 |
. . . Firing Range2.01 km. |
28 mm Mk.1 on a Mk.2 mount4 х 4 pcs. |
. . . Average Damage per Second9.2 |
. . . Firing Range2.4 km. |
Maximum Speed32.5 knot |
Turning Circle Radius620 m. |
Rudder Shift Time9.1 sec. |
Surface Detectability Range13.74 km. |
Air Detectability Range6.24 km. |
Pensacola — American Tier VI cruiser.
The first U.S. Navy cruiser built under the limitations of the Washington Naval Treaty with powerful artillery but weak armor, which was characteristic of such ships. The cruiser was armed with 203 mm main guns, on the basis of which she was re-designated as a heavy cruiser soon after commissioning. However, the ship's armor actually corresponded to that of a light cruiser.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Player Opinion
Performance
Pensacola is the first heavy cruiser in the American cruiser branch. Due to her slow turret traverse — as slow as some battleships — it can be very difficult to keep track of targets at closer ranges and react quickly enough to enemies showing broadside. It is advised to use her high ballistic arcs to fire over small islands and not show broadside to battleships or even cruisers, as her 25 mm plating will only deflect battleship shells of 356 mm caliber or lower.
Pensacola packs a wallop. She boasts ten 203mm rifles at a tier that cruisers of most other nations are still bringing 150 or 152mm ones. Only Japanese counterpart Aoba packs guns this large, while German Premium Graf Spee goes even larger (at 283mm). Combined with the improved normalization of her armor-piercing shells, Pensacola is an extreme threat to the majority of the cruisers in her matchmaking bracket, and her HE shells are heavy enough to punish any destroyers she meets and reliably burn battleships she encounters. Pensacola has the rudder shift time to actively dodge incoming fire and medium and long range; in the hands of an attentive captain who knows how to handle her, she is deadly.Pros:
- 25mm armored bow and stern, allowing Pensacola to bounce 14" caliber AP rounds when angled
- Excellent main battery guns; Pensacola boasts good firing angles for all ten guns
- Improved AP rounds, like other US Heavy Cruisers they can penetrate more heavily angled targets compared to other ships
- Powerful broadside salvo, a well aimed AP salvo can kill broadside cruisers in one devestating strike
- Good anti-aircraft armament; lacks the range of American light cruiser counterpart Dallas, but makes up for it with more mid-range power.
- Outstanding maneuverability and handling characteristics.
Cons:
- Vulnerable broadside due to her poorly protected citadel, can take massive damage if not angled properly
- Very slow turret traverse, comparable to battleships in sluggishness.
- Second slowest rate of fire of all Tier VI cruisers, only Admiral Graf Spee has a slower rate of fire.
- Lacks any torpedoes, Pensacola can stuggle at very close ranges due to lack of torpedoes
- Poor concealment; has the same base concealment as same tier American battleship New Mexico.
Research
Availability of researchable upgrades for Pensacola is as follows:
- Hull: Upgrade to Hull (B) for slightly more hitpoints, more anti-air capabilities, and better rudder shift time. Research of this module unlocks progression to New Orleans.
- Gun Fire Control System: Upgrade to Mk6 mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Pensacola are as follows:
- Slot 1: Main Armaments Modification 1
to reduce the chance of a turret getting knocked out
- Slot 2: Damage Control System Modification 1
to reduce the risk of fires and flooding
- Slot 3: Main Battery Modification 2
to assist with her slow turret traverse.
- Slot 4: Propulsion Modification 1
to improve her acceleration
Commander Skills
Recommended Commander Skills ![]() | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Pensacola can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
or Hydroacoustic Search
- Slot 3: Catapult Fighter
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
Players who wish to spend doubloons can equip Pensacola with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Gallery
Historical Info
Historical Gallery
References
- World War II Database
- USS Pensacola (CA-24) - Wikipedia
- Pensacola-class cruiser - Wikipedia
- Historyofwar.org
- ibiblio.org
- Snapp, Ray; Jarman, Eugene; Grantham, Trevor W. 1992 USS Pensacola (CA-24): "The Grey Ghost". Paducah, Ky. : Turner Pub. Co. (confirmation of nickname)
Ship Change Log
Destroyers | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Erie • II Chester • II Albany![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | III South Carolina • IV Wyoming • IV Arkansas Beta![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV [[Ship:Langley (< 23.01.2019)|Langley (< 23.01.2019)]] • IV Langley • V [[Ship:Bogue (< 23.01.2019)|Bogue (< 23.01.2019)]] • VI [[Ship:Independence (< 23.01.2019)|Independence (< 23.01.2019)]] • VI Independence • VI Ranger • VII [[Ship:Ranger (< 23.01.2019)|Ranger (< 23.01.2019)]] • VII [[Ship:Saipan (< 23.01.2019)|Saipan (< 23.01.2019)]] • VIII [[Ship:Lexington (< 23.01.2019)|Lexington (< 23.01.2019)]] • VIII Yorktown • VIII Lexington • VIII [[Ship:Enterprise (< 23.01.2019)|Enterprise (< 23.01.2019)]] • VIII Enterprise![]() ![]() ![]() ![]() ![]() ![]() |