Erie
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+ | The ''Erie''-class patrol gunboats were designed as small multipurpose ships capable of performing a wide range of tasks, from artillery support of landing operations to protection of convoys. The ships were well-armored and well-armed for their size. They were the first in the U.S. Navy to receive automatic AA guns.<br><br>{{Model3DViewer|8de98f109a7f42aba3a93da53b084c48}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> |
Revision as of 20:10, 3 May 2018
Hit Points4,950 |
152 mm/47 Mk.17 on a Mk.18 mount4 х 1 pcs. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
Rotation Speed9 deg./sec. |
180 Degree Turn Time20 sec. |
Firing Range9.59 km. |
Maximum Dispersion86 m. |
HE Shell152 mm HE/HC Mk34T |
Maximum HE Shell Damage1,100 |
Chance of Fire on Target Caused by HE Shell12 % |
Initial HE Shell Velocity853 m./s. |
HE Shell Weight47.6 kg. |
28 mm Mk.1 on a Mk.2 mount4 х 4 pcs. |
. . . Average Damage per Second2.72 |
. . . Firing Range0.75 km. |
Maximum Speed20 knot |
Turning Circle Radius310 m. |
Rudder Shift Time2.8 sec. |
Surface Detectability Range8.03 km. |
Air Detectability Range4.67 km. |
Erie — American Tier I cruiser.
The Erie-class patrol gunboats were designed as small multipurpose ships capable of performing a wide range of tasks, from artillery support of landing operations to protection of convoys. The ships were well-armored and well-armed for their size. They were the first in the U.S. Navy to receive automatic AA guns.
Modules
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Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price ( ![]() | |
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Erie (A) | 4,950 | 6 | 88 | 4 | 4 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Player Opinion
Performance
Pros:
- Brilliant Armour for a Tier I starting ship.
- 9.6km Gun range.
- 20.8kts speed makes you currently the fastest Tier I ship.
- Guns are quite accurate with a small dispersion arc.
Cons:
- Seems to lose its forward gun often.
- Can get ahead of its support ships and get caught alone.
- The concealment is almost useless as you only have guns to rely on.
Optimal Configuration
Upgrades
- Slot 1: Main Armaments Modification 1
keeps the guns active and firing.
Commander Skills
As it is unexpected that players will seriously consider playing Erie longer than necessary or that players will consider assigning a skilled captain to her, the following is primarily aimed at players new to the game and players just beginning the US cruiser line. The skills listed will be generally useful to all ships in the line, excepting Inertia Fuse for HE Shells, which becomes a point liability past Tier VI.
Recommended Commander Skills ![]() | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
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2 |
![]() ★★ |
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3 |
![]() ★★ |
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4 |
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![]() ★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
As a Tier I ship, Erie has access to only Damage Control Party .
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Signals
As a Tier I ship, it is highly recommended to save signals for use in the later tiers. But should the player have a surplus and enjoy playing this ship, they should utilize the following recommended signals.
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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![]() ★★ |
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Gallery
Historical Info
Historical Gallery
Destroyers | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Erie • II Chester • II Albany![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | III South Carolina • IV Wyoming • IV Arkansas Beta![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV [[Ship:Langley (< 23.01.2019)|Langley (< 23.01.2019)]] • IV Langley • V [[Ship:Bogue (< 23.01.2019)|Bogue (< 23.01.2019)]] • VI [[Ship:Independence (< 23.01.2019)|Independence (< 23.01.2019)]] • VI Independence • VI Ranger • VII [[Ship:Ranger (< 23.01.2019)|Ranger (< 23.01.2019)]] • VII [[Ship:Saipan (< 23.01.2019)|Saipan (< 23.01.2019)]] • VIII [[Ship:Lexington (< 23.01.2019)|Lexington (< 23.01.2019)]] • VIII Yorktown • VIII Lexington • VIII [[Ship:Enterprise (< 23.01.2019)|Enterprise (< 23.01.2019)]] • VIII Enterprise![]() ![]() ![]() ![]() ![]() ![]() |